ANALOGUE: A HATE STORY – Or, TsunderAI: A Learning to Love Story

ANALOGUE has a seemingly straightforward objective. You start off as a deep space data miner, out on a mission to recover files from a ship that’s been floating undiscovered for several hundred years. In order to get your data and complete the job, however, you need to convince the ship’s AI to recover the files for you. Finding the hidden files and the story within them is rewarding in itself, but as you continue through the game, you naturally form a very real relationship with the personable AI. Game creator…

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alex looking through her window in the charnel house trilogy review 

THE CHARNEL HOUSE TRILOGY – A decent short story in game format

Fans of horror and gothic horror may have already heard of THE CHARNEL HOUSE TRILOGY. Set in a format typical of 90’s point-and-click adventures, it has a relaxed feel that encourages you to casually explore your surroundings, unravel the story and learn about the protagonist you play as. You start the game as Alex, a gothy 20-something girl living in New York who’s preparing to get out of the city for the weekend. Madeleine Roux (author of Asylum) makes her voice acting debut here, adding charmingly sarcastic witticisms as you click…

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lisa+the+painful+rpg+art review 

LISA: THE PAINFUL – When life gives you lemons, everything is pointless and God doesn’t care

LISA: THE PAINFUL, an indie RPG, is loosely based on the novel Children of Men, so if you’re at all familiar with the book or the Clive Owen movie of the same name, you have a little taste of what you’re in for. It’s worth noting that Lisa has a predecessor, Lisa: The First, and a sequel, Lisa: The Joyful. I have not played The First, but didn’t find it at all necessary to enjoy The Painful. I got about 30% through The Joyful before calling it quits. It was a pale shadow in comparison to The Painful, which will be the subject of this review.

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